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Wesnoth Units database

Cleric

(image)

A Cleric is adapt at both their magical abilities and the use of their maces, as the Dwarves have found out. They have the cure ability, a tool they use for their sadistic pleasure. Terribly seductive, they are both feared and admired for their beauty and cruelty.

Special Notes: This unit is capable of healing those around it, and curing them of poison. The unit has magical attacks, which always have a high chance of hitting an opponent.
Charm: Turns an enemy non-leader unit below level two to your side by charming them if the attack succeeds. if the attack fails, however, the user turns to the enemy team.

Advances from: Sorceress
Bevorder na:
Cost: 60
LP: 62
Beweging: 5
EP: 100
Vlak: 3
Orde: chaoties
IDAOG Cleric
Vermoëns: genees, heals +8
(image)mace
impak
13 - 2
nabygeveg
charm
(image)magic torture
vuur
9 - 4
afstandgeveg
magies
Resistances:
lem0%
steek0%
impak0%
vuur0%
koue0%
arcane20%
TerreinMovement CostVerdediging
Berge360%
Coastal Reef230%
Diep Water-0%
Dorpie160%
Flat140%
Frozen320%
Grot240%
Heuwels250%
Impassable-0%
Kasteel160%
Moeras320%
Mushroom Grove250%
Sand230%
Unwalkable-0%
Vlak Water320%
Woud250%